Invector Third Person Controller – Shooter Template

 freeunitygameasset.blogspot.com

Description :

Invector’s Third Person Templates can help bring your game to life with a high-quality Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.

Beginners will have a great learning curve with our several [Tutorials] and [Documentation], no scripting skills are necessary to create something cool.

Advanced users will enjoy the thousands of features we included and continue to include over the past 5 years of development and support of our assets.

Invector’s [ Community] gets bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other, or sharing their creations, integrations, and add-ons developed by users.

ATTENTION - This Asset already includes all the Basic Locomotion and Melee Combat Templates features.

Shooter Feature :

 Shooter Behavior & Animations (Basic & Melee features already included)
 Projectile bullets with a trail renderer
 Throwing objects with a Trajectory system (grenade, bottles, etc..)
 Optional Melee attacks for Shooter Weapons
 Advanced damage based on distance & velocity
 Decal for projectiles based on tags (different materials)
 Advanced Scope View
 Aiming System with dispersion, range, shot frequency, recoil, etc...
 Particles, Sounds, Custom Bullets to emit on attack
 Archery System included
 Advanced IK Adjustment System based on Weapon/Stance
 Large number of customization to create different types of weapon
 Secondary Shot to create powerful weapons
 Hipfire

Melee Combat Feature :

 Melee Combat Behavior & Animations (Basic Locomotion features already included)
 Use different MoveSets, Attacks, Defense, HitReaction, and HitRecoil per weapon
 Inventory Example, Collect, Drop and Destroy items
 Simple Melee AI included as a bonus
 Holder Manager
 Different types of Potions to recovery health or increase health/stamina
 Stamina Combat Based System (optional)
 Lock-On Target System

Basic Locomotion Feature :

 Basic Locomotion Behavior and Animations
 Advanced Third Person Camera System
 Sprint, Jump, Crouch, and Roll
 Vault, Climb, or StepUp obstacles
 Generic Action system to trigger simple animations
 Ladder System
 Ragdoll System
 FootStep System
 Several Util scripts to help you develop your game
 Isometric, 2.5D Platformer, TopDown, Mobile demo scenes are included

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